component.scorecomponent - ICE 0.1 API documentation

ICE 0.1 API documentation

# component.scorecomponent

Makes an entity increase its killer's score when it dies.

struct ScoreComponent;

  Makes an entity increase its killer's score when it dies.

  uint exp;

    Experience value of this entity.

  this(ref Node yaml);

    Load from a YAML node. Throws YAMLException on error.

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