deathTimeout: 1.5
engine : 
  maxSpeed       : 1500
  acceleration   : 300  #-1 is instant
volume:
  aabbox:
    min: [-2, -2]
    max: [2,  2]
visual:   visual/shieldBullet.yaml
warhead:
  damage: 3
movementConstraint:
  aabbox: [-1024, -80, 1024, 800]
  constrainedToOwner: true
