ice.guiswapper - ICE 0.1 API documentation

ICE 0.1 API documentation

# ice.guiswapper

Swaps GUI subtrees connected to a single SlotWidget.

class GUISwapper;

  Swaps GUI subtrees connected to a single SlotWidget.

  Used to organize the ICE main menu.

  this(SlotWidget parentSlot);

    Construct a GUISwapper connecting GUI subtrees to specified SlotWidget.

  void addGUI(SwappableGUI gui, const string name);

    Add a swappable GUI with specified name.

  void removeGUI(const string name);

    Add a swappable GUI with specified name. A GUI with this name must be in the swapper.

  void setGUI(string name);

    Forcibly connect GUI with specified name.

    Can only be used when no GUI is connected, or to disconnect(null) a connected GUI.

  const pure nothrow @property string currentGUIName();

    Return name of the currently set GUI.

abstract class SwappableGUI;

  Parent class for swappable GUI subtrees.

  protected void delegate(string) swapGUI_;

    Swaps this GUI (connected at call) with GUI specified by a name string.

  protected final pure nothrow @property @safe void rootWidget(RootWidget rootWidget);

    Set the root widget. Can be called more than once.

  this(RootWidget rootWidget);

    Initialize a SwappableGUI with a root widget.

class PlainSwappableGUI: ice.guiswapper.SwappableGUI;

  Wraps any RootWidget in a SwappableGUI, without any extra logic.

  this(RootWidget root);

    Constructs the PlainSwappableGUI.

    Parameters:

    RootWidget root | RootWidget to wrap.

Copyright © Ferdinand Majerech 2011. | Page generated by AutoDDoc and Ddoc.