visual: visual/diamondShooter.yaml
engine:
  maxSpeed: 270
  acceleration: 1000  
volume:
  aabbox: 
    min: [-12, -12]
    max: [12, 12]
weapon:
  0: weapons/diamondWeapon.yaml
  1: weapons/diamondWeapon.yaml
collidable:
health: 60
warhead:
  damage: 50
  killsEntity: false
score:
  exp: 260

spawner:
  - entity: explosions/deathBase.yaml 
    condition: death
    components:
      visual: visual/diamondShooter.yaml
      physics: 
        position: [0, 0]
  - entity: explosions/spiralSmall.yaml
    condition: death 
    components:
      physics: 
        position: [0, 0]
        rotation: 3.14
  - entity: explosions/spiralSmall.yaml
    condition: death 
    components:
      physics: 
        position: [0, 0]
        rotation: 0.0
  - entity: explosions/jetSmall.yaml
    condition: death 
    components:
      physics: 
        position: [0, 0]
        rotation: 0.0
sound:
  - condition: hit
    sound:     sound/hit/enemyHit.ogg
    volume:    0.3
