burstPeriod: 0.035
ammo: 3
reloadTime: 0.06
burst:
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.005
   components:
     physics:
       position: [-1.0, 16.0]
       rotation: 0.5deg
       speed:    140.0
       spawnAbsolute: [velocity]
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.005
   components:
     physics:
       position: [1.0, 16.0]
       rotation: -0.5deg
       speed:    140.0
       spawnAbsolute: [velocity]
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.01
   components:
     physics:
       position: [-2.0, 12.0]
       rotation: 1deg
       speed:    140.0
       spawnAbsolute: [velocity]
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.01
   components:
     physics:
       position: [2.0, 12.0]
       rotation: -1deg
       speed:    140.0
       spawnAbsolute: [velocity]
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.015
   components:
     physics:
       position: [-4.0, 8.0]
       rotation: 2.3deg
       speed:    140.0
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.015
   components:
     physics:
       position: [4.0, 8.0]
       rotation: -2.3deg
       speed:    140.0
 - entity: projectiles/playerDefaultBullet.yaml 
   delay: 0.015
   components:
     physics:
       position: [-4.0, 8.0]
       rotation: 0
       speed:    140.0
