Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: ATI Mobility Radeon HD 545v (ID=0x9553)
    Vendor:   ATI
    VRAM:     505 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.134 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\System.Core.dll (this message is harmless)
? neexistuje!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

? neexistuje!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

YES
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: C:\Users\Štefan\Dropbox\unity\UpBird\UpBirdProject\odos\32-bit\UpBird_Data\Managed\System.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
  at button.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at button.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 5.535148 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 389.
Total: 2.086643 ms (FindLiveObjects: 0.113970 ms CreateObjectMapping: 0.040067 ms MarkObjects: 0.390883 ms  DeleteObjects: 0.143798 ms)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

YES
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 2.593724 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 390.
Total: 1.957981 ms (FindLiveObjects: 0.046745 ms CreateObjectMapping: 0.047191 ms MarkObjects: 0.426944 ms  DeleteObjects: 0.040067 ms)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.917468 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 390.
Total: 1.841784 ms (FindLiveObjects: 0.048526 ms CreateObjectMapping: 0.037841 ms MarkObjects: 0.403349 ms  DeleteObjects: 0.016917 ms)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

YES
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

YES
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.782573 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 390.
Total: 1.933050 ms (FindLiveObjects: 0.045410 ms CreateObjectMapping: 0.111299 ms MarkObjects: 0.435403 ms  DeleteObjects: 0.038732 ms)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

YES
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.658808 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 390.
Total: 1.823531 ms (FindLiveObjects: 0.051642 ms CreateObjectMapping: 0.041403 ms MarkObjects: 0.417595 ms  DeleteObjects: 0.037841 ms)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.796819 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 212.
Total: 2.102225 ms (FindLiveObjects: 0.031609 ms CreateObjectMapping: 0.048971 ms MarkObjects: 0.433622 ms  DeleteObjects: 0.243078 ms)

? neexistuje!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

? neexistuje!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

600
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

YES
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

RGBA(1.000, 0.000, 0.000, 1.000)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

NullReferenceException: Object reference not set to an instance of an object
  at button.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at button.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

